#ifndef _TUTORIAL_MANAGER_H_
#define _TUTORIAL_MANAGER_H_
enum 
{
	TUTO_NONE = -1,
	TUTO_1 = 0,
	TUTO_2,
	TUTO_3,
	TUTO_4,
	TUTO_5,
};

class TutorialManager
{
public:
	TutorialManager();

	void initialize();
	void Draw();
	void Update();
	void SaveData(CWriteFile* stream);
	void LoadData(CReadFile* stream);
	void PlayTuto(int type);
	bool IsTutoPlaying() {return m_crtTuto != -1;}

private:
	int m_focusPosX;
	int m_focusPosY;

	int m_crtTuto;
	float m_iDelay;
	int m_iFocusStep;
};

#endif // _TUTORIAL_MANAGER_H_
